using System; namespace Server.Items { [FlipableAttribute(0xB40, 0xB3F)] public class Counter : Item { [Constructable] public Counter() : base (0xB40) { Name = "a Counter"; Movable = true; } public Counter(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }