using System; using Server; namespace Server.Items { public class ChickenSoup : Item { public override int LabelNumber{ get{ return 1062926; } } [Constructable] public ChickenSoup() : this( 1 ) { } [Constructable] public ChickenSoup( int amount ) : base( 0x1606 ) { Name = "Chicken Soup"; Stackable = true; Amount = amount; Movable = true; Weight = 3.0; } public override void OnDoubleClick( Mobile from ) { if ( !IsChildOf( from.Backpack ) ) { from.SendLocalizedMessage( 1042038 ); } else if ( from.GetStatMod( "ChickenSoup" ) != null ) { from.SendLocalizedMessage( 1062927 ); // This gives the player the message "You have eaten one of these recently and eating another would provide no benefit." } else { from.PlaySound( 0x1EE ); from.AddStatMod( new StatMod( StatType.Str, "ChickenSoup", 5, TimeSpan.FromMinutes( 5.0 ) ) ); // this makes DantesInks give you 5 INT for 15 mins when eaten Consume(); } } public ChickenSoup( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }