///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class DarkDemonVulturesAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new DarkDemonVulturesAddonDeed(); } } [ Constructable ] public DarkDemonVulturesAddon() { AddonComponent ac; ac = new AddonComponent( 3811 ); AddComponent( ac, 0, -2, 1 ); ac = new AddonComponent( 6916 ); AddComponent( ac, 2, 0, 1 ); ac = new AddonComponent( 8434 ); AddComponent( ac, 2, 2, 26 ); ac = new AddonComponent( 7407 ); AddComponent( ac, -2, 2, 2 ); ac = new AddonComponent( 4311 ); AddComponent( ac, 1, -1, 1 ); ac = new AddonComponent( 7407 ); AddComponent( ac, 1, 1, 1 ); ac = new AddonComponent( 3323 ); ac.Hue = 967; AddComponent( ac, -2, 1, 1 ); ac = new AddonComponent( 3320 ); ac.Hue = 967; AddComponent( ac, -2, -1, 1 ); ac = new AddonComponent( 3258 ); AddComponent( ac, 0, 0, 1 ); ac = new AddonComponent( 7403 ); AddComponent( ac, -1, 3, 1 ); ac = new AddonComponent( 3319 ); ac.Hue = 967; AddComponent( ac, 0, 2, 1 ); ac = new AddonComponent( 3269 ); AddComponent( ac, -1, -1, 1 ); ac = new AddonComponent( 4655 ); AddComponent( ac, 0, 2, 1 ); ac = new AddonComponent( 3387 ); ac.Hue = 967; AddComponent( ac, 2, 2, 1 ); ac = new AddonComponent( 4307 ); AddComponent( ac, -2, 0, 1 ); ac = new AddonComponent( 7400 ); AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 3302 ); ac.Hue = 967; AddComponent( ac, 0, -1, 1 ); ac = new AddonComponent( 3318 ); ac.Hue = 967; AddComponent( ac, -1, 2, 1 ); ac = new AddonComponent( 7068 ); AddComponent( ac, -1, 1, 1 ); ac = new AddonComponent( 3317 ); ac.Hue = 967; AddComponent( ac, -2, 2, 1 ); ac = new AddonComponent( 8477 ); AddComponent( ac, 1, 0, 1 ); ac = new AddonComponent( 4525 ); AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 3253 ); AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 3673 ); ac.Hue = 967; AddComponent( ac, -1, 0, 1 ); } public DarkDemonVulturesAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DarkDemonVulturesAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new DarkDemonVulturesAddon(); } } [Constructable] public DarkDemonVulturesAddonDeed() { Name = "DarkDemonVultures"; } public DarkDemonVulturesAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }