///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class D14EasterBunnyWhiteEAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new D14EasterBunnyWhiteEAddonDeed(); } } [ Constructable ] public D14EasterBunnyWhiteEAddon() { AddonComponent ac; ac = new AddonComponent( 10139 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 3576 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 1 ); ac = new AddonComponent( 10118 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 4 ); ac = new AddonComponent( 3576 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 5 ); ac = new AddonComponent( 3576 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 9 ); ac = new AddonComponent( 8965 ); ac.Hue = 2353; AddComponent( ac, 1, 0, 8 ); ac = new AddonComponent( 3864 ); AddComponent( ac, 0, 0, 10 ); ac = new AddonComponent( 3576 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 2 ); ac = new AddonComponent( 10136 ); ac.Hue = 2353; AddComponent( ac, 0, 0, 8 ); ac = new AddonComponent( 5441 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 14 ); ac = new AddonComponent( 5441 ); ac.Hue = 1153; AddComponent( ac, 0, 1, 14 ); ac = new AddonComponent( 6479 ); ac.Hue = 2659; AddComponent( ac, 0, 1, 3 ); } public D14EasterBunnyWhiteEAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class D14EasterBunnyWhiteEAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new D14EasterBunnyWhiteEAddon(); } } [Constructable] public D14EasterBunnyWhiteEAddonDeed() { Name = "D14EasterBunnyWhiteE"; } public D14EasterBunnyWhiteEAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }