///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class D14EasterBunnyGreenEAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new D14EasterBunnyGreenEAddonDeed(); } } [ Constructable ] public D14EasterBunnyGreenEAddon() { AddonComponent ac; ac = new AddonComponent( 10139 ); ac.Hue = 2391; AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 3576 ); ac.Hue = 2391; AddComponent( ac, 0, 0, 1 ); ac = new AddonComponent( 3576 ); ac.Hue = 2391; AddComponent( ac, 0, 0, 2 ); ac = new AddonComponent( 10118 ); ac.Hue = 2391; AddComponent( ac, 0, 0, 5 ); ac = new AddonComponent( 3576 ); ac.Hue = 2391; AddComponent( ac, 0, 0, 6 ); ac = new AddonComponent( 10136 ); ac.Hue = 2523; AddComponent( ac, 0, 0, 9 ); ac = new AddonComponent( 8965 ); ac.Hue = 2523; AddComponent( ac, 1, 0, 9 ); ac = new AddonComponent( 3576 ); ac.Hue = 2391; AddComponent( ac, 0, 0, 10 ); ac = new AddonComponent( 3864 ); ac.Hue = 2523; AddComponent( ac, 0, 0, 11 ); ac = new AddonComponent( 5441 ); ac.Hue = 2391; AddComponent( ac, 0, 0, 15 ); ac = new AddonComponent( 5441 ); ac.Hue = 2391; AddComponent( ac, 0, 1, 15 ); ac = new AddonComponent( 6479 ); ac.Hue = 2663; AddComponent( ac, 0, 1, 2 ); } public D14EasterBunnyGreenEAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class D14EasterBunnyGreenEAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new D14EasterBunnyGreenEAddon(); } } [Constructable] public D14EasterBunnyGreenEAddonDeed() { Name = "D14EasterBunnyGreenE"; } public D14EasterBunnyGreenEAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }