//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class BloodpianoAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {2886, -1, 1, 12}, {4311, 2, -1, 0}, {4310, 0, 2, 0}// 4 5 17 , {7574, 1, 1, 0}, {3774, 1, 1, 17}, {7574, 1, 0, 0}// 19 21 22 , {4652, 1, 0, 3}, {7573, 0, 2, 0}// 25 26 }; public override BaseAddonDeed Deed { get { return new BloodpianoAddonDeed(); } } [ Constructable ] public BloodpianoAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 2928, -2, 1, 0, 1, -1, "Piano", 1);// 1 AddComplexComponent( (BaseAddon) this, 1169, -2, 0, 3, 1, -1, "Piano", 1);// 2 AddComplexComponent( (BaseAddon) this, 5397, 0, 1, 10, 1, -1, "Piano", 1);// 3 AddComplexComponent( (BaseAddon) this, 4006, 0, 1, 8, 0, -1, "Piano Keys", 1);// 6 AddComplexComponent( (BaseAddon) this, 2929, 0, 1, 0, 1, -1, "Piano", 1);// 7 AddComplexComponent( (BaseAddon) this, 1169, -1, -1, 3, 1, -1, "Piano", 1);// 8 AddComplexComponent( (BaseAddon) this, 2930, 0, -1, 0, 1, -1, "Piano", 1);// 9 AddComplexComponent( (BaseAddon) this, 2931, 0, 0, 0, 1, -1, "Piano", 1);// 10 AddComplexComponent( (BaseAddon) this, 7629, 1, 1, 0, 1, -1, "Piano Bench", 1);// 11 AddComplexComponent( (BaseAddon) this, 7631, 1, 0, 0, 1, -1, "Piano Bench", 1);// 12 AddComplexComponent( (BaseAddon) this, 6377, -1, 1, 16, 0, -1, "Red Rose", 1);// 13 AddComplexComponent( (BaseAddon) this, 5397, 0, 0, 10, 1, -1, "Piano", 1);// 14 AddComplexComponent( (BaseAddon) this, 7630, 1, -1, 0, 1, -1, "Piano Bench", 1);// 15 AddComplexComponent( (BaseAddon) this, 2845, 0, 1, 16, 0, 1, "", 1);// 16 AddComplexComponent( (BaseAddon) this, 4006, 0, 0, 8, 0, -1, "Piano Keys", 1);// 18 AddComplexComponent( (BaseAddon) this, 2932, -1, 1, 0, 1, -1, "Piano", 1);// 20 AddComplexComponent( (BaseAddon) this, 2931, -1, 0, 0, 1, -1, "Piano", 1);// 23 AddComplexComponent( (BaseAddon) this, 5424, -1, 1, 11, 1, -1, "Piano", 1);// 24 } public BloodpianoAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BloodpianoAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new BloodpianoAddon(); } } [Constructable] public BloodpianoAddonDeed() { Name = "Bloodpiano"; } public BloodpianoAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }