using System; using Server.Mobiles; namespace Server.Engines.Quests.Collector { public class CollectorQuest : QuestSystem { private static readonly Type[] m_TypeReferenceTable = new Type[] { typeof(Collector.DontOfferConversation), typeof(Collector.DeclineConversation), typeof(Collector.AcceptConversation), typeof(Collector.ElwoodDuringFishConversation), typeof(Collector.ReturnPearlsConversation), typeof(Collector.AlbertaPaintingConversation), typeof(Collector.AlbertaStoolConversation), typeof(Collector.AlbertaEndPaintingConversation), typeof(Collector.AlbertaAfterPaintingConversation), typeof(Collector.ElwoodDuringPainting1Conversation), typeof(Collector.ElwoodDuringPainting2Conversation), typeof(Collector.ReturnPaintingConversation), typeof(Collector.GabrielAutographConversation), typeof(Collector.GabrielNoSheetMusicConversation), typeof(Collector.NoSheetMusicConversation), typeof(Collector.GetSheetMusicConversation), typeof(Collector.GabrielSheetMusicConversation), typeof(Collector.GabrielIgnoreConversation), typeof(Collector.ElwoodDuringAutograph1Conversation), typeof(Collector.ElwoodDuringAutograph2Conversation), typeof(Collector.ElwoodDuringAutograph3Conversation), typeof(Collector.ReturnAutographConversation), typeof(Collector.TomasToysConversation), typeof(Collector.TomasDuringCollectingConversation), typeof(Collector.ReturnImagesConversation), typeof(Collector.ElwoodDuringToys1Conversation), typeof(Collector.ElwoodDuringToys2Conversation), typeof(Collector.ElwoodDuringToys3Conversation), typeof(Collector.FullEndConversation), typeof(Collector.FishPearlsObjective), typeof(Collector.ReturnPearlsObjective), typeof(Collector.FindAlbertaObjective), typeof(Collector.SitOnTheStoolObjective), typeof(Collector.ReturnPaintingObjective), typeof(Collector.FindGabrielObjective), typeof(Collector.FindSheetMusicObjective), typeof(Collector.ReturnSheetMusicObjective), typeof(Collector.ReturnAutographObjective), typeof(Collector.FindTomasObjective), typeof(Collector.CaptureImagesObjective), typeof(Collector.ReturnImagesObjective), typeof(Collector.ReturnToysObjective), typeof(Collector.MakeRoomObjective) }; public CollectorQuest(PlayerMobile from) : base(from) { } // Serialization public CollectorQuest() { } public override Type[] TypeReferenceTable { get { return m_TypeReferenceTable; } } public override object Name { get { return 1020549; // Fishing for Rainbow Pearls } } public override object OfferMessage { get { /* Elwood greets you warmly, like an old friend he's not * quite sure he ever had.

* * Hello. Yes. Sit down. Please. Good. Okay, stand. Up to you.

* * So, what brings you to these parts... hey, wait. Just had a thought. * Would you like to do me a favor? Yes, really. You know, for old * times sake. The good ole days. You were always one of my best * suppliers. Or maybe you weren't, who knows any more. Anyway, * could use some help supplementing my stock. You know me. Always * looking for something new to add to the collection. Or sometimes * not so new - just more of the same. But don't have to tell you that. * You know, don't you. Yes. Just like old times. That's what it'll be. * You and me - together again. Ah, it's been too long.

* * So what do you think? The fee will be the same as always. I'm a fair * man. You know that. So what do you say? */ return 1055081; } } public override TimeSpan RestartDelay { get { return TimeSpan.Zero; } } public override bool IsTutorial { get { return false; } } public override int Picture { get { return 0x15A9; } } public override void Accept() { base.Accept(); this.AddConversation(new AcceptConversation()); } public override void Decline() { base.Decline(); this.AddConversation(new DeclineConversation()); } } }