using System; using Server.Items; namespace Server.Engines.Quests { public class ALittleSomething : BaseQuest { public ALittleSomething() : base() { this.AddObjective(new ObtainObjective(typeof(BrilliantAmber), "Brilliant Amber", 1, 0x3199)); this.AddReward(new BaseReward(typeof(MeagerImbuingBag), 1, "Meager Imbuing Bag")); } public override object Title { get { return "A Little Something"; } } public override object Description { get { return 1113773; } } public override object Refuse { get { return 1113774; } } public override object Uncomplete { get { return 1113775; } } public override object Complete { get { return 1113776; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }