/* Based on Gargoyle, still no infos on Undead Gargoyle... Have to get also the correct body ID */ using System; using Server.Items; namespace Server.Mobiles { [CorpseName("a putrid undead gargoyle corpse")] public class PutridUndeadGargoyle : BaseCreature { [Constructable] public PutridUndeadGargoyle() : base(AIType.AI_Mystic, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "a putrid undead gargoyle"; Body = 722; BaseSoundID = 372; Hue = 1778; SetStr(525); SetDex(120, 125); SetInt(1145); SetHits(660, 665); SetDamage(21, 30); SetDamageType(ResistanceType.Physical, 20); SetDamageType(ResistanceType.Cold, 40); SetDamageType(ResistanceType.Energy, 40); SetResistance(ResistanceType.Physical, 55, 60); SetResistance(ResistanceType.Fire, 33); SetResistance(ResistanceType.Cold, 50); SetResistance(ResistanceType.Poison, 50, 55); SetResistance(ResistanceType.Energy, 45, 50); SetSkill(SkillName.EvalInt, 125.0); SetSkill(SkillName.Magery, 127.0); SetSkill(SkillName.Mysticism, 100.0); SetSkill(SkillName.Meditation, 105.0, 108.0); SetSkill(SkillName.MagicResist, 180.0, 187.0); SetSkill(SkillName.Tactics, 100.0); SetSkill(SkillName.Wrestling, 100.0, 102.0); Fame = 3500; Karma = -3500; VirtualArmor = 32; if (0.05 > Utility.RandomDouble()) PackItem(new TatteredAncientScroll()); if (0.10 > Utility.RandomDouble()) PackItem(new InfusedGlassStave()); if (0.15 > Utility.RandomDouble()) PackItem(new AncientPotteryFragments()); } public PutridUndeadGargoyle(Serial serial) : base(serial) { } public override int Meat { get { return 1; } } public override bool Unprovokable { get { return true; } } public override bool BardImmune { get { return true; } } public override Poison PoisonImmune { get { return Poison.Deadly; } } public override Poison HitPoison { get { return Poison.Deadly; } } public override void GenerateLoot() { AddLoot(LootPack.AosFilthyRich, 5); AddLoot(LootPack.MedScrolls); AddLoot(LootPack.Gems, Utility.RandomMinMax(1, 4)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }