using System; using Server.Gumps; using Server.Items; namespace Server.Mobiles { public class HungryCoconutCrabStatue : Item, ICreatureStatuette { public override int LabelNumber { get { return 1159221; } } // Hungry Coconut Crab Statuette public Type CreatureType { get { return typeof(HungryCoconutCrab); } } [Constructable] public HungryCoconutCrabStatue() : base(0xA336) { Hue = 2713; } public HungryCoconutCrabStatue(Serial serial) : base(serial) { } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.SendGump(new ConfirmMountStatuetteGump(this)); } else { SendLocalizedMessageTo(from, 1010095); // This must be on your person to use. } } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1159222); // *Redeemable for a pet*
*Requires High Seas Booster Pack* } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [CorpseName("a coconut crab corpse")] public class HungryCoconutCrab : BaseCreature { [Constructable] public HungryCoconutCrab() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "hungry coconut crab"; Body = 0x5E7; Hue = 2713; BaseSoundID = 0x4F2; SetStr(19); SetDex(15); SetInt(5); SetHits(12); SetDamage(3, 4); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 10, 20); SetSkill(SkillName.MagicResist, 5.0); SetSkill(SkillName.Tactics, 5.0); SetSkill(SkillName.Wrestling, 5.0); Fame = 0; Karma = 0; Tamable = true; ControlSlots = 1; MinTameSkill = 0.0; } public HungryCoconutCrab(Serial serial) : base(serial) { } public override bool DeleteOnRelease { get { return true; } } public override FoodType FavoriteFood { get { return FoodType.FruitsAndVegies; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }