using System; using System.Collections.Generic; using Server.Items; namespace Server.Mobiles { [CorpseName("a beetle corpse")] public class FrostMite : BaseCreature, IAuraCreature { [Constructable] public FrostMite() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "Frost Mite"; Body = 0x590; Female = true; SetStr(1017); SetDex(164); SetInt(283); SetHits(800, 1000); SetDamage(21, 28); SetDamageType(ResistanceType.Physical, 0); SetDamageType(ResistanceType.Cold, 100); SetResistance(ResistanceType.Physical, 60, 70); SetResistance(ResistanceType.Fire, 15, 25); SetResistance(ResistanceType.Cold, 90, 100); SetResistance(ResistanceType.Poison, 50, 70); SetResistance(ResistanceType.Energy, 40, 45); SetSkill(SkillName.MagicResist, 50.0, 85.0); SetSkill(SkillName.Tactics, 70.0, 105.0); SetSkill(SkillName.Wrestling, 70.0, 110.0); SetSkill(SkillName.DetectHidden, 60.0, 80.0); SetSkill(SkillName.Focus, 100.0, 115.0); Tamable = true; ControlSlots = 3; MinTameSkill = 102.0; SetWeaponAbility(WeaponAbility.ColdWind); SetAreaEffect(AreaEffect.AuraDamage); } public override int GetAngerSound() { return 0x4E8; } public override int GetIdleSound() { return 0x4E7; } public override int GetAttackSound() { return 0x4E6; } public override int GetHurtSound() { return 0x4E9; } public override int GetDeathSound() { return 0x4E5; } public override int Meat { get { return 5; } } public override FoodType FavoriteFood { get { return FoodType.Meat; } } public override bool CanAngerOnTame { get { return true; } } public override bool StatLossAfterTame { get { return true; } } public void AuraEffect(Mobile m) { m.FixedParticles(0x374A, 10, 30, 5052, Hue, 0, EffectLayer.Waist); m.PlaySound(0x5C6); m.SendLocalizedMessage(1008111, false, Name); // : The intense cold is damaging you! } public FrostMite(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }