using System; using Server.Items; namespace Server.Engines.Quests { public class Waelian : MondainQuester { [Constructable] public Waelian() : base("Waelian", "the trinket weaver") { SetSkill(SkillName.Meditation, 60.0, 83.0); SetSkill(SkillName.Focus, 60.0, 83.0); } public Waelian(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(ArchSupportQuest), typeof(StopHarpingOnMeQuest), typeof(TheFarEyeQuest), typeof(NecessitysMotherQuest), typeof(TickTockQuest), typeof(FromTheGaultierCollectionQuest) }; } } public override void InitBody() { InitStats(100, 100, 25); Female = false; Race = Race.Elf; Hue = 0x8835; HairItemID = 0x2FBF; HairHue = 0x2C2; } public override void InitOutfit() { AddItem(new Sandals(0x901)); AddItem(new GemmedCirclet()); AddItem(new LongPants(0x340)); AddItem(new SmithHammer()); Item item; item = new LeafChest(); item.Hue = 0x344; AddItem(item); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }