using System; using Server.Items; namespace Server.Engines.Quests { public class MomentoQuest : BaseQuest { public MomentoQuest() : base() { this.AddObjective(new ObtainObjective(typeof(ResolvesBridle), "resolve's bridle", 1, 0x1727)); this.AddReward(new BaseReward(typeof(LargeTreasureBag), 1072706)); } /* Momento! */ public override object Title { get { return 1074750; } } /* I was going to march right out there and get it myself, but no ... Master Gnosos won't let me. But you see, that bridle means so much to me. A momento of happier, less-dead ... well undead horseback riding. Could you fetch it for me? I think my horse, formerly known as 'Resolve', may still be wearing it. */ public override object Description { get { return 1074751; } } /* Hrmph. */ public override object Refuse { get { return 1074752; } } /* The bridle would be hard to miss on him now ... since he's skeletal. Please do what you need to do to retreive it for me. */ public override object Uncomplete { get { return 1074753; } } /* I'd know that jingling sound anywhere! You have recovered my bridle. Thank you. */ public override object Complete { get { return 1074754; } } public override bool CanOffer() { return MondainsLegacy.Bedlam; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Kia : MondainQuester { [Constructable] public Kia() : base("Kia", "the student") { } public Kia(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(MomentoQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = true; this.Race = Race.Human; this.Hue = 0x8418; this.HairItemID = 0x2046; this.HairHue = 0x466; } public override void InitOutfit() { this.AddItem(new Backpack()); this.AddItem(new Shoes(0x743)); this.AddItem(new Robe(0x485)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }