#region References using System.Collections.Generic; using Server.Items; #endregion namespace Server.Mobiles { public class Barkeeper : BaseVendor { private readonly List m_SBInfos = new List(); [Constructable] public Barkeeper() : base("the barkeeper") { } public Barkeeper(Serial serial) : base(serial) { } public override VendorShoeType ShoeType { get { return Utility.RandomBool() ? VendorShoeType.ThighBoots : VendorShoeType.Boots; } } protected override List SBInfos { get { return m_SBInfos; } } public override void InitSBInfo() { m_SBInfos.Add(new SBBarkeeper()); } public override void InitOutfit() { base.InitOutfit(); AddItem(new HalfApron(Utility.RandomBrightHue())); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }