using System; namespace Server.Items { public class EyeOfNavrey : Item { [Constructable] public EyeOfNavrey() : base(0x318D) { this.Weight = 1; this.Hue = 68; this.LootType = LootType.Blessed; } public EyeOfNavrey(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1095154; } }// Eye of Navrey Night-Eyes public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }