using System; namespace Server.Items { public class GiftForArielle : Item { [Constructable] public GiftForArielle() : base(0x1882) { this.LootType = LootType.Blessed; this.Weight = 1; this.Hue = 0x2C4; } public GiftForArielle(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1074356; } }// gift for arielle public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }