using System; namespace Server.Items { public class TombstoneOfTheDamned : Item { [Constructable] public TombstoneOfTheDamned() : base(Utility.RandomMinMax(0xED7, 0xEDE)) { } public TombstoneOfTheDamned(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1072123; } }// Tombstone of the Damned public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }