using System; namespace Server.Items { public class HalloweenGuillotine : Item { [Constructable] public HalloweenGuillotine() : base(0x3F27) { } public HalloweenGuillotine(Serial serial) : base(serial) { } public override double DefaultWeight { get { return 5; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }