using System; namespace Server.Items { public class DecoFullJar : Item { [Constructable] public DecoFullJar() : base(0x1006) { this.Movable = true; this.Stackable = false; } public DecoFullJar(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DecoFullJars3 : Item { [Constructable] public DecoFullJars3() : base(0xE4a) { this.Movable = true; this.Stackable = false; } public DecoFullJars3(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DecoFullJars4 : Item { [Constructable] public DecoFullJars4() : base(0xE4b) { this.Movable = true; this.Stackable = false; } public DecoFullJars4(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }