using System; namespace Server.Items { [Furniture] [Flipable(0x2DF3, 0x2DF4)] public class DecorativeBox : LockableContainer { [Constructable] public DecorativeBox() : base(0x2DF3) { this.Weight = 1.0; } public DecorativeBox(Serial serial) : base(serial) { } public override int DefaultGumpID { get { return 0x43; } } public override int DefaultDropSound { get { return 0x42; } } public override int LabelNumber { get { return 1073403; } }// decorative box public override Rectangle2D Bounds { get { return new Rectangle2D(16, 51, 168, 73); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }