using System; using Server.Mobiles; namespace Server.Items { public class SandMiningBook : Item { public override int LabelNumber { get { return 1153531; } } // Find Glass-Quality Sand [Constructable] public SandMiningBook() : base(0xFF4) { Weight = 2.0; } public SandMiningBook(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (Weight != 2.0) { Weight = 2.0; } } public override void OnDoubleClick(Mobile from) { PlayerMobile pm = from as PlayerMobile; if (pm == null) { return; } if (!IsChildOf(pm.Backpack)) { pm.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (pm.Skills[SkillName.Mining].Base < 100.0) { pm.SendLocalizedMessage(1080041); // Only a Grandmaster Miner can learn from this book. } else if (pm.SandMining) { pm.SendLocalizedMessage(1080066); // You have already learned this information. } else { pm.SandMining = true; pm.SendLocalizedMessage(1111701); // You have learned how to mine fine sand. Target sand areas when mining to look for fine sand. Delete(); } } } }