using System; using Server; namespace Server.Items { public class BegLiquorPitcher : Pitcher { [Constructable] public BegLiquorPitcher() : base(BeverageType.Liquor) { ItemID = Utility.RandomDouble() > .5 ? 8089 : 8090; } public BegLiquorPitcher(Serial serial) : base(serial) { } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1075129); // Acquired by begging } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.ReadInt(); } } }