using System; namespace Server.Items { public class ReginasRing : SilverRing { public override bool IsArtifact { get { return true; } } [Constructable] public ReginasRing() : base() { LootType = LootType.Blessed; } public ReginasRing(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1075305; } }// Regina's Ring public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }