using System; namespace Server.Items { public class SolesOfProvidence : Sandals { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1113376; } } // Soles of Providence [Constructable] public SolesOfProvidence() { Attributes.Luck = 80; Hue = 1177; } public SolesOfProvidence(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }