using System; using Server.Engines.Craft; namespace Server.Items { public class SummonersKilt : GargishClothKilt, IRepairable { public Server.Engines.Craft.CraftSystem RepairSystem { get { return DefTailoring.CraftSystem; } } public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1113540; } } // Summoner's Kilt [Constructable] public SummonersKilt() { Hue = 1266; Attributes.BonusMana = 5; Attributes.RegenMana = 2; Attributes.SpellDamage = 5; SAAbsorptionAttributes.CastingFocus = 2; Attributes.LowerManaCost = 8; Attributes.LowerRegCost = 10; } public SummonersKilt(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 5; } } public override int BaseFireResistance { get { return 7; } } public override int BaseColdResistance { get { return 21; } } public override int BasePoisonResistance { get { return 6; } } public override int BaseEnergyResistance { get { return 21; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }