using System; namespace Server.Items { public class TableWithRedClothAddon : BaseAddon { [Constructable] public TableWithRedClothAddon() : base() { this.AddComponent(new LocalizedAddonComponent(0x118D, 1076277), 0, 0, 0); } public TableWithRedClothAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new TableWithRedClothDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class TableWithRedClothDeed : BaseAddonDeed { [Constructable] public TableWithRedClothDeed() : base() { this.LootType = LootType.Blessed; } public TableWithRedClothDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new TableWithRedClothAddon(); } } public override int LabelNumber { get { return 1076277; } }// Table With A Red Tablecloth public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }