using System; using Server; namespace Server.Items { public class PlainWoodenShelfEastAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new PlainWoodenShelfEastDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public PlainWoodenShelfEastAddon() { AddComponent(new AddonComponent(0x4C3B), 0, 0, 0); } public PlainWoodenShelfEastAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PlainWoodenShelfEastDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new PlainWoodenShelfEastAddon(); } } public override int LabelNumber { get { return 1154161; } } // Plain Wooden Shelf (East) [Constructable] public PlainWoodenShelfEastDeed() { } public PlainWoodenShelfEastDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }