using System; using Server; namespace Server.Items { public class FancyWoodenShelfSouthAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new FancyWoodenShelfSouthDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public FancyWoodenShelfSouthAddon() { AddComponent(new AddonComponent(0x4C38), 0, 0, 0); } public FancyWoodenShelfSouthAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class FancyWoodenShelfSouthDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new FancyWoodenShelfSouthAddon(); } } public override int LabelNumber { get { return 1154158; } } // Fancy Wooden Shelf (South) [Constructable] public FancyWoodenShelfSouthDeed() { } public FancyWoodenShelfSouthDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }