using System; namespace Server.Items { public class ElvenDresserAddonEast : BaseAddonContainer { public override BaseAddonContainerDeed Deed { get { return new ElvenDresserDeedEast(); } } public override int DefaultGumpID { get { return 0x51; } } public override int DefaultDropSound { get { return 0x42; } } public override bool RetainDeedHue { get { return true; } } [Constructable] public ElvenDresserAddonEast() : base(0x30E4) { AddComponent(new AddonContainerComponent(0x30E3), 0, -1, 0); } public ElvenDresserAddonEast(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class ElvenDresserDeedEast : BaseAddonContainerDeed { public override BaseAddonContainer Addon { get { return new ElvenDresserAddonEast(); } } public override int LabelNumber { get { return 1073388; } } [Constructable] public ElvenDresserDeedEast() { } public ElvenDresserDeedEast(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class ElvenDresserEastAddon : BaseAddon { [Constructable] public ElvenDresserEastAddon() { this.AddComponent(new AddonComponent(0x30E4), 0, 0, 0); this.AddComponent(new AddonComponent(0x30E3), 0, -1, 0); } public ElvenDresserEastAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new ElvenDresserEastDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); Timer.DelayCall(TimeSpan.FromSeconds(10), Replace); } private void Replace() { Server.Multis.BaseHouse house = Server.Multis.BaseHouse.FindHouseAt(this); if (house != null) { Point3D p = this.Location; Map map = this.Map; house.Addons.Remove(this); Delete(); var addon = new ElvenDresserAddonEast(); addon.MoveToWorld(p, map); house.Addons[addon] = house.Owner; } } } public class ElvenDresserEastDeed : BaseAddonDeed { [Constructable] public ElvenDresserEastDeed() { } public ElvenDresserEastDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new ElvenDresserEastAddon(); } } public override int LabelNumber { get { return 1073388; } }// elven dresser (east) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); Timer.DelayCall(TimeSpan.FromSeconds(10), Replace); } private void Replace() { Container c = this.Parent as Container; if (c != null) { var deed = new ElvenDresserDeedEast(); c.DropItem(deed); } else if (this.Parent == null) { Server.Multis.BaseHouse house = Server.Multis.BaseHouse.FindHouseAt(this); var deed = new ElvenDresserDeedEast(); deed.MoveToWorld(this.Location, this.Map); deed.IsLockedDown = IsLockedDown; deed.IsSecure = IsSecure; deed.Movable = Movable; if (house != null && house.LockDowns.ContainsKey(this)) { house.LockDowns.Remove(this); house.LockDowns.Add(deed, house.Owner); } else if (house != null && house.IsSecure(this)) { house.ReleaseSecure(house.Owner, this); house.AddSecure(house.Owner, deed); } } Delete(); } } }