using System; using System.Collections.Generic; using Server.Factions; using Server.Guilds; using Server.Network; namespace Server.Gumps { public class GuildDeclareWarGump : GuildListGump { public GuildDeclareWarGump(Mobile from, Guild guild, List list) : base(from, guild, true, list) { } public override void OnResponse(NetState state, RelayInfo info) { if (GuildGump.BadLeader(this.m_Mobile, this.m_Guild)) return; if (info.ButtonID == 1) { int[] switches = info.Switches; if (switches.Length > 0) { int index = switches[0]; if (index >= 0 && index < this.m_List.Count) { Guild g = this.m_List[index]; if (g != null) { if (g == this.m_Guild) { this.m_Mobile.SendLocalizedMessage(501184); // You cannot declare war against yourself! } else if ((g.WarInvitations.Contains(this.m_Guild) && this.m_Guild.WarDeclarations.Contains(g)) || this.m_Guild.IsWar(g)) { this.m_Mobile.SendLocalizedMessage(501183); // You are already at war with that guild. } else if (Faction.Find(this.m_Guild.Leader) != null) { this.m_Mobile.SendLocalizedMessage(1005288); // You cannot declare war while you are in a faction } else { if (!this.m_Guild.WarDeclarations.Contains(g)) { this.m_Guild.WarDeclarations.Add(g); this.m_Guild.GuildMessage(1018019, true, "{0} ({1})", g.Name, g.Abbreviation); // Guild Message: Your guild has sent an invitation for war: } if (!g.WarInvitations.Contains(this.m_Guild)) { g.WarInvitations.Add(this.m_Guild); g.GuildMessage(1018021, true, "{0} ({1})", this.m_Guild.Name, this.m_Guild.Abbreviation); // Guild Message: Your guild has received an invitation to war: } } GuildGump.EnsureClosed(this.m_Mobile); this.m_Mobile.SendGump(new GuildWarAdminGump(this.m_Mobile, this.m_Guild)); } } } } else if (info.ButtonID == 2) { GuildGump.EnsureClosed(this.m_Mobile); this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild)); } } protected override void Design() { this.AddHtmlLocalized(20, 10, 400, 35, 1011065, false, false); // Select the guild you wish to declare war on. this.AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0); this.AddHtmlLocalized(55, 400, 245, 30, 1011068, false, false); // Send the challenge! this.AddButton(300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0); this.AddHtmlLocalized(335, 400, 100, 35, 1011012, false, false); // CANCEL } } }