using System; using Server; using Server.Targeting; using Server.Network; using Server.Mobiles; using Server.Spells; namespace Server.ACC.CSS.Systems.Ancient { public class AncientLocateSpell : AncientSpell { private static SpellInfo m_Info = new SpellInfo( "Locate", "In Wis", 224, 9061, Reagent.Nightshade ); public override SpellCircle Circle { get { return SpellCircle.First; } } public AncientLocateSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override void OnCast() { if (CheckSequence()) { if (this.Scroll != null) Scroll.Consume(); int xLong = 0, yLat = 0; int xMins = 0, yMins = 0; bool xEast = false, ySouth = false; if (AncientLocateSpell.Format(Caster.Location, Caster.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth)) { string location = String.Format("Your current location is: {0} {1}'{2}, {3} {4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W"); Caster.LocalOverheadMessage(MessageType.Regular, Caster.SpeechHue, false, location); } } } public static bool Format(Point3D p, Map map, ref int xLong, ref int yLat, ref int xMins, ref int yMins, ref bool xEast, ref bool ySouth) { if (map == null || map == Map.Internal) return false; int x = p.X, y = p.Y; int xCenter, yCenter; int xWidth, yHeight; xWidth = 5120; yHeight = 4096; if (map == Map.Trammel || map == Map.Felucca) { if (x >= 0 && y >= 0 && x < 5120 && y < 4096) { xCenter = 1323; yCenter = 1624; } else if (x >= 0 && y >= 0 && x < map.Width && y < map.Height) { xCenter = 1323; yCenter = 1624; } else { return false; } } else if (x >= 0 && y >= 0 && x < map.Width && y < map.Height) { xCenter = 5936; yCenter = 3112; } else { return false; } double absLong = (double)((x - xCenter) * 360) / xWidth; double absLat = (double)((y - yCenter) * 360) / yHeight; if (absLong > 180.0) absLong = -180.0 + (absLong % 180.0); if (absLat > 180.0) absLat = -180.0 + (absLat % 180.0); bool east = (absLong >= 0), south = (absLat >= 0); if (absLong < 0.0) absLong = -absLong; if (absLat < 0.0) absLat = -absLat; xLong = (int)absLong; yLat = (int)absLat; xMins = (int)((absLong % 1.0) * 60); yMins = (int)((absLat % 1.0) * 60); xEast = east; ySouth = south; return true; } } }