using System; using System.Collections.Generic; using Server.Network; using Server.Items; using Server.Targeting; using Server.Mobiles; using Server.Spells; namespace Server.ACC.CSS.Systems.Ancient { public class AncientCauseFearSpell : AncientSpell { private static SpellInfo m_Info = new SpellInfo( "Cause Fear", "Quas Wis", 230, 9022, Reagent.Garlic, Reagent.Nightshade, Reagent.MandrakeRoot ); public override Server.Spells.SpellCircle Circle { get { return SpellCircle.Sixth; } } public AncientCauseFearSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override void OnCast() { if (CheckSequence()) { List targets = new List(); foreach (Mobile m in Caster.GetMobilesInRange(8)) { if (Caster != m && SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanBeHarmful(m, false)) targets.Add(m); } Caster.PlaySound(0x245); Caster.PlaySound(0x3EA); Caster.FixedParticles(0x2109, 1, 25, 9922, 14, 3, EffectLayer.Head); IEntity from = new Entity(Serial.Zero, new Point3D(Caster.X, Caster.Y, Caster.Z), Caster.Map); IEntity to = new Entity(Serial.Zero, new Point3D(Caster.X, Caster.Y, Caster.Z + 32), Caster.Map); Effects.SendMovingParticles(from, to, 0x3192, 1, 0, false, false, 33, 3, 9501, 1, 0, EffectLayer.Head, 0x100); int dispelSkill = Caster.Int; double mag = Caster.Skills.Magery.Value; for (int i = 0; i < targets.Count; ++i) { if (targets[i] is BaseCreature) { BaseCreature m = targets[i] as BaseCreature; if (m != null) { bool dispellable = m.Summoned && !m.IsAnimatedDead; if (dispellable) { double dispelChance = (50.0 + ((100 * (mag - m.DispelDifficulty)) / (m.DispelFocus * 2))) / 100; dispelChance *= dispelSkill / 100.0; if (dispelChance > Utility.RandomDouble()) { Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042); Effects.PlaySound(m, m.Map, 0x201); m.Delete(); continue; } } bool evil = !m.Controlled && !m.Blessed; if (evil) { double fleeChance = (100 - Math.Sqrt(m.Fame / 2)) * mag * dispelSkill; fleeChance /= 1000000; if (fleeChance > Utility.RandomDouble()) { m.PlaySound(m.Female ? 814 : 1088); m.BeginFlee(TimeSpan.FromSeconds(15.0)); } } } } } } FinishSequence(); } } }