using System; namespace Server.ACC.CSS.Systems.Ancient { public class AncientThunderScroll : CSpellScroll { [Constructable] public AncientThunderScroll() : this(1) { } [Constructable] public AncientThunderScroll(int amount) : base(typeof(AncientThunderSpell), 0x1F32, amount) { Name = "Thunder Scroll"; Hue = 1355; } public AncientThunderScroll(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }