using System; namespace Server.ACC.CSS.Systems.Ancient { public class AncientMassDeathScroll : CSpellScroll { [Constructable] public AncientMassDeathScroll() : this(1) { } [Constructable] public AncientMassDeathScroll(int amount) : base(typeof(AncientMassDeathSpell), 0x1F51, amount) { Name = "Mass Death Scroll"; Hue = 1355; } public AncientMassDeathScroll(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }