using System; namespace Server.Items { public class RobeofRite : Robe { public override int LabelNumber { get { return 1153510; } } // robe of rite private int m_Lifespan; private Timer m_Timer; [Constructable] public RobeofRite() : base(0x1F03) { this.Weight = 3; this.Hue = 2702; this.StrRequirement = 10; if (this.Lifespan > 0) { this.m_Lifespan = this.Lifespan; this.StartTimer(); } } public RobeofRite(Serial serial) : base(serial) { } public virtual int Lifespan { get { return 604800; } } [CommandProperty(AccessLevel.GameMaster)] public int TimeLeft { get { return this.m_Lifespan; } set { this.m_Lifespan = value; this.InvalidateProperties(); } } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (this.Lifespan > 0) { TimeSpan t = TimeSpan.FromSeconds(this.m_Lifespan); int weeks = (int)t.Days / 7; int days = t.Days; int hours = t.Hours; int minutes = t.Minutes; if (weeks > 1) list.Add(1153092, weeks.ToString()); // Lifespan: ~1_val~ weeks else if (days > 1) list.Add(1153091, days.ToString()); // Lifespan: ~1_val~ days else if (hours > 1) list.Add(1153090, hours.ToString()); // Lifespan: ~1_val~ hours else if (minutes > 1) list.Add(1153089, minutes.ToString()); // Lifespan: ~1_val~ minutes else list.Add(1072517, this.m_Lifespan.ToString()); // Lifespan: ~1_val~ seconds } } public virtual void StartTimer() { if (this.m_Timer != null) return; this.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), new TimerCallback(Slice)); this.m_Timer.Priority = TimerPriority.OneSecond; } public virtual void StopTimer() { if (this.m_Timer != null) this.m_Timer.Stop(); this.m_Timer = null; } public virtual void Slice() { this.m_Lifespan -= 10; this.InvalidateProperties(); if (this.m_Lifespan <= 0) this.Decay(); } public virtual void Decay() { if (this.RootParent is Mobile) { Mobile parent = (Mobile)this.RootParent; if (this.Name == null) parent.SendLocalizedMessage(1072515, "#" + this.LabelNumber); // The ~1_name~ expired... else parent.SendLocalizedMessage(1072515, this.Name); // The ~1_name~ expired... Effects.SendLocationParticles(EffectItem.Create(parent.Location, parent.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042); Effects.PlaySound(parent.Location, parent.Map, 0x201); } else { Effects.SendLocationParticles(EffectItem.Create(this.Location, this.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042); Effects.PlaySound(this.Location, this.Map, 0x201); } this.StopTimer(); this.Delete(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write((int)this.m_Lifespan); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); this.m_Lifespan = reader.ReadInt(); this.StartTimer(); } } }