using Server; using System; using Server.Targeting; namespace Server.Items { public class WhetstoneOfEnervation : Item { public override int LabelNumber { get { return 1151811; } } // Whetstone of Enervation [Constructable] public WhetstoneOfEnervation() : this(1) { } [Constructable] public WhetstoneOfEnervation(int amount) : base(0x1368) { this.Hue = 1458; this.Weight = 1; Stackable = true; Amount = amount; Stackable = false; } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.BeginTarget(-1, false, TargetFlags.None, (m, targeted) => { if (!IsChildOf(m.Backpack)) m.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. else if (targeted is BaseWeapon) { BaseWeapon wep = targeted as BaseWeapon; if(!wep.IsChildOf(m.Backpack)) m.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. else if (wep.TimesImbued > 0 || wep.Quality != ItemQuality.Exceptional) m.SendLocalizedMessage(1046439); // Invalid target. else if (wep.Attributes.WeaponDamage > 0) { wep.Attributes.WeaponDamage = 0; m.SendLocalizedMessage(1151814); // You have removed the damage increase from this weapon. this.Consume(); } else m.SendLocalizedMessage(1046439); // Invalid target. } else m.SendLocalizedMessage(1046439); // Invalid target. }); } else from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } public WhetstoneOfEnervation(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (ItemID != 0x1368) ItemID = 0x1368; } } }