using Server; using System; namespace Server.Items { public class TunicBearingTheCrestOfBlackthorn : Tunic { public override bool IsArtifact { get { return true; } } [Constructable] public TunicBearingTheCrestOfBlackthorn() : base() { ReforgedSuffix = ReforgedSuffix.Blackthorn; Attributes.BonusInt = 5; Attributes.RegenMana = 2; Attributes.LowerRegCost = 10; StrRequirement = 10; Hue = 0xe8; } public override int InitMinHits { get { return 150; } } public override int InitMaxHits { get { return 150; } } public TunicBearingTheCrestOfBlackthorn(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }