using Server; using System; using Server.Engines.Craft; namespace Server.Items { [Flipable(0x2684, 0x2683)] public class HoodedRobeBearingTheCrestOfBlackthorn7 : BaseOuterTorso, IRepairable { public CraftSystem RepairSystem { get { return DefTailoring.CraftSystem; } } public override int LabelNumber { get { return 1029863; } } // Hooded Robe public override bool IsArtifact { get { return true; } } [Constructable] public HoodedRobeBearingTheCrestOfBlackthorn7() : base(0x2683) { ReforgedSuffix = ReforgedSuffix.Blackthorn; Attributes.RegenMana = 2; Attributes.DefendChance = 5; Attributes.Luck = 140; Hue = 1194; } public HoodedRobeBearingTheCrestOfBlackthorn7(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { MaxHitPoints = 0; HitPoints = 0; } } } }