using Server; using System; namespace Server.Items { public class GargishFancyBearingTheCrestOfBlackthorn4 : GargishFancyRobe { public override bool IsArtifact { get { return true; } } [Constructable] public GargishFancyBearingTheCrestOfBlackthorn4() : base() { ReforgedSuffix = ReforgedSuffix.Blackthorn; Attributes.BonusStr = 2; Attributes.BonusDex = 2; Attributes.BonusInt = 2; Hue = 2107; } public GargishFancyBearingTheCrestOfBlackthorn4(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { MaxHitPoints = 0; HitPoints = 0; } } } }