using System; using System.Collections.Generic; using Server; namespace Server.Mobiles { public class CrabFisher : BaseVendor { private List m_SBInfos = new List(); protected override List SBInfos { get { return m_SBInfos; } } [Constructable] public CrabFisher() : base("the crab fisher") { SetSkill(SkillName.Fishing, 36.0, 68.0); } public override void InitSBInfo() { m_SBInfos.Add(new SBCrabFisher()); } public CrabFisher(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }