using System; using Server; namespace Server.Items { public class Potash : Item, ICommodity { public override int LabelNumber { get { return 1116319; } } // potash TextDefinition ICommodity.Description { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } [Constructable] public Potash() : this(1) { } [Constructable] public Potash(int amount) : base(0x423A) { Stackable = true; Amount = amount; Hue = 1102; } public Potash(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }