using System; using Server; namespace Server.Items { public class Charcoal : Item, ICommodity { public override int LabelNumber { get { return 1116303; } } // charcoal TextDefinition ICommodity.Description { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } [Constructable] public Charcoal() : this(1) { } [Constructable] public Charcoal(int amount) : base(0x423A) { Stackable = true; Amount = amount; Hue = 1190; } public Charcoal(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }