using System; namespace Server.Ethics.Evil { public sealed class UnholyShield : Power { public UnholyShield() { this.m_Definition = new PowerDefinition( 20, "Unholy Shield", "Velgo K'blac", ""); } public override void BeginInvoke(Player from) { if (from.IsShielded) { from.Mobile.LocalOverheadMessage(Server.Network.MessageType.Regular, 0x3B2, false, "You are already under the protection of an unholy shield."); return; } from.BeginShield(); from.Mobile.LocalOverheadMessage(Server.Network.MessageType.Regular, 0x3B2, false, "You are now under the protection of an unholy shield."); this.FinishInvoke(from); } } }