using System; using Server; using Server.Mobiles; using Server.Engines.CityLoyalty; using Server.Gumps; namespace Server.Items { public class MysteriousNote : Item { public override int LabelNumber { get { return 1151753; } } // A Mysterious Note [Constructable] public MysteriousNote() : base(0x14ED) { } public override void OnDoubleClick(Mobile from) { Gump g = new Gump(100, 100); g.AddBackground(0, 0, 404, 325, 9380); /*You unfurl the parchment, it appears to be a handwritten note*

Taking up delivery of goods fer * the crown are ya? Well...maybe yer interested in a bit of something fer yerself? Look fer me in Felucca... * the taverns of Ocllo, Nujelm, & Serpent's Hold if ye want to fence yer goods.

-A Friend*/ g.AddHtmlLocalized(37, 50, 340, 225, 1151735, 0xC63, false, true); from.SendGump(g); } public MysteriousNote(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }