using System;
using Server;
using Server.Mobiles;
using Server.Engines.CityLoyalty;
using Server.Gumps;
namespace Server.Items
{
public class MysteriousNote : Item
{
public override int LabelNumber { get { return 1151753; } } // A Mysterious Note
[Constructable]
public MysteriousNote()
: base(0x14ED)
{
}
public override void OnDoubleClick(Mobile from)
{
Gump g = new Gump(100, 100);
g.AddBackground(0, 0, 404, 325, 9380);
/*You unfurl the parchment, it appears to be a handwritten note*
Taking up delivery of goods fer
* the crown are ya? Well...maybe yer interested in a bit of something fer yerself? Look fer me in Felucca...
* the taverns of Ocllo, Nujelm, & Serpent's Hold if ye want to fence yer goods.
-A Friend*/
g.AddHtmlLocalized(37, 50, 340, 225, 1151735, 0xC63, false, true);
from.SendGump(g);
}
public MysteriousNote(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}