using System; using System.Collections; using Server.Items; using Server.Targeting; using Server.ContextMenus; using Server.Gumps; using Server.Misc; using Server.Network; using Server.Spells; using System.Collections.Generic; namespace Server.Mobiles { [CorpseName( "Sates' Corpse" )] public class Sates : Mobile { public virtual bool IsInvulnerable{ get{ return true; } } [Constructable] public Sates() { Name = "Sates"; Title = "the Mind Reader"; Body = 0x190; CantWalk = true; Hue = Utility.RandomSkinHue(); AddItem( new Server.Items.Robe( GetRobeHue() ) ); AddItem( new Server.Items.Boots( GetBootsHue() ) ); //AddItem( new Server.Items.BoneCrusher() ); AddItem( new Server.Items.DarkBlade() ); //AddItem( new Server.Items.HolyKnightsBreastplate() ); AddItem( new Server.Items.Kilt() ); AddItem( new Server.Items.BodySash() ); int hairHue = 1153; switch ( Utility.Random( 1 ) ) { case 0: AddItem( new LongHair( hairHue ) ); break; } Blessed = true; } public virtual int GetBootsHue() { return 1623; } public virtual int GetRobeHue() { return 1623; } public Sates( Serial serial ) : base( serial ) { } public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries( from, list ); list.Add( new SatiesEntry( from, this ) ); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public class SatiesEntry : ContextMenuEntry { private Mobile m_Mobile; private Mobile m_Giver; public SatiesEntry( Mobile from, Mobile giver ) : base( 6146, 3 ) { m_Mobile = from; m_Giver = giver; } public override void OnClick() { if( !( m_Mobile is PlayerMobile ) ) return; PlayerMobile mobile = (PlayerMobile) m_Mobile; { if ( ! mobile.HasGump( typeof( SatesStart ) ) ) { mobile.SendGump( new SatesStart( mobile )); } } } } public override bool OnDragDrop( Mobile from, Item dropped ) { Mobile m = from; PlayerMobile mobile = m as PlayerMobile; if ( mobile != null) { if( dropped is DarkMetal ) { if(dropped.Amount!=15) { this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "That is not the amount I asked for!", mobile.NetState ); return false; } dropped.Delete(); mobile.AddToBackpack( new DarkBlade() ); mobile.SendGump( new SatesFinish()); return true; } else if ( dropped is DarkMetal) { this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState ); return false; } else { this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState ); } } return false; } } }