using System; using System.Collections; using Server; using Server.Mobiles; using Server.Spells; namespace Server.Items { public class HunterClothing : BaseOuterTorso { [Constructable] public HunterClothing() : base( 0x2684 ) // Hooded Shroud { Hue = 1267; // Darkish Green Name = "The Hunter"; Attributes.BonusStr = 10; } public HunterClothing( Serial serial ) : base( serial ) { } public override bool OnEquip( Mobile from ) { if ( !from.CanBeginAction( typeof( Server.Spells.Seventh.PolymorphSpell ) ) ) { from.SendLocalizedMessage( 1061628 ); // You can't do that while polymorphed. return false; } else if ( TransformationSpellHelper.UnderTransformation( from ) ) { from.SendMessage( "You cannot equip that in your current form." ); return false; } else if ( DisguiseTimers.IsDisguised( from ) ) { from.SendLocalizedMessage( 1061631 ); // You can't do that while disguised. return false; } from.SendMessage( "You feel the power of the Hunter taking over your body!" ); from.SolidHueOverride = 1271; if( !from.Mounted ) // Only transform if not mounted.. { from.BodyMod = 746; from.FixedParticles( 0x375A, 10, 15, 5010, EffectLayer.Waist ); from.FixedParticles( 0x376A, 1, 14, 0x13B5, EffectLayer.Waist ); from.PlaySound( from.Body.IsFemale ? 0x338 : 0x44A ); } else { from.SendMessage( 1154, "The transformation was incomplete! The Hunter is too huge to ride mounts!!" ); } return true; } public override void OnRemoved( object parent ) { if ( parent is Mobile ) { Mobile from = ( Mobile ) parent; from.SolidHueOverride = -1; // Remove the Green Hue from.BodyMod = 0; // Remove the Hulk Body. from.FixedParticles( 0x375A, 10, 15, 5010, EffectLayer.Waist ); from.SendMessage( "You feel yourself weakening back to your original self." ); } base.OnRemoved( parent ); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( ( int ) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }