////////////////////// //Created by KyleMan// ////////////////////// using System; using Server; namespace Server.Items { public class VegetasDeath : Item { [Constructable] public VegetasDeath() : base( 0x1869 ) { Weight = 1.0; Name = "You Killed Vegeta"; Hue = 1153; } public VegetasDeath( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void OnDoubleClick( Mobile from ) { switch ( Utility.Random( 10 ) ) { default: case 0: from.SendMessage( "Why Would You Kill Vegeta?" ); break; case 1: from.SendMessage( "You Killed Vegeta" ); break; case 2: from.SendMessage( "How Could You?" ); break; case 3: from.SendMessage( "You Destroyed the Saiyans Only Hope" ); break; case 4: from.SendMessage( "Whose Going to Tell Bulma?" ); break; case 5: from.SendMessage( "Stop Clicking Me" ); break; case 6: from.SendMessage( "Congrates on Killing Vegeta" ); break; case 7: from.SendMessage( "Job Well Done" ); break; case 8: from.SendMessage( "*crys*" ); break; case 9: from.SendMessage( "Now Whose Going to Call Goku Kakarot?" ); break; } } } }