// Created by Script Creator // From Aries at Revenge of the Gods using System; using Server; namespace Server.Items { public class AncientGuardianGorget : LeatherGorget { public override int InitMinHits{ get{ return 100;}} public override int InitMaxHits{ get{ return 100;}} [Constructable] public AncientGuardianGorget() { Name = "Ancient Guardian Gorget"; ColdBonus = 15; EnergyBonus = 5; Hue = 0x8e4; PhysicalBonus = 35; PoisonBonus = 25; FireBonus = 5; ArmorAttributes.SelfRepair = 5; Attributes.BonusHits = 25; Attributes.BonusInt = 15; Attributes.BonusMana = 15; Attributes.BonusStr = 10; Attributes.CastRecovery = 1; Attributes.CastSpeed = 1; Attributes.EnhancePotions = 10; Attributes.LowerManaCost = 8; Attributes.LowerRegCost = 10; Attributes.Luck = 40; ArmorAttributes.MageArmor = 1; Attributes.ReflectPhysical = 5; Attributes.RegenHits = 5; Attributes.RegenMana = 25; Attributes.SpellDamage = 19; IntRequirement = 50; } public AncientGuardianGorget( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }