// AddToParty Command v1.1.0 // Author: Felladrin // Created at 2013-11-21 // Updated at 2016-01-01 using System; using System.Collections.Generic; using Server; using Server.Commands; using Server.Engines.PartySystem; using Server.Factions; using Server.Gumps; using Server.Network; namespace Felladrin.Commands { public static class AddToParty { public static class Config { public static bool Enabled = true; // Is this command enabled? public static bool OnlyLeadersCanAdd = true; // New party members can only be added by the party leader? } public static void Initialize() { if (Config.Enabled) CommandSystem.Register("AddToParty", AccessLevel.Player, new CommandEventHandler(OnCommand)); } [Usage("AddToParty ")] [Description("Used to add a player to your party. Optionally you can provide a name to filter.")] public static void OnCommand(CommandEventArgs e) { e.Mobile.CloseGump(typeof(AddToPartyGump)); e.Mobile.SendGump(new AddToPartyGump(e.Mobile, e.ArgString)); } public class PartyInvitationGump : Gump { Mobile m_Target, m_From; public PartyInvitationGump(Mobile from, Mobile target) : base(0, 0) { m_From = from; m_Target = target; DeclineTimer.Start(target, from); Timer.DelayCall(TimeSpan.FromSeconds(30), delegate { target.CloseGump(typeof(PartyInvitationGump)); }); Closable = false; Disposable = false; Dragable = true; Resizable = false; AddPage(0); AddBackground(11, 318, 225, 239, 9270); AddButton(136, 520, 12018, 12020, (int)Buttons.GumpRefuse, GumpButtonType.Reply, 0); AddButton(35, 520, 12000, 12002, (int)Buttons.GumpAccept, GumpButtonType.Reply, 0); AddLabel(30, 335, 95, string.Format("Invitation from {0}", m_From.Name)); AddLabel(30, 360, 68, string.Format("Do you want to join {0} party?", ((m_From.Female) ? "her" : "his"))); AddImage(33, 386, 11413); } public enum Buttons { GumpRefuse, GumpAccept, } public override void OnResponse(NetState sender, RelayInfo info) { if (m_From == null || m_Target == null) return; switch (info.ButtonID) { case (int)Buttons.GumpRefuse: PartyCommands.Handler.OnDecline(m_Target, m_From); break; case (int)Buttons.GumpAccept: PartyCommands.Handler.OnAccept(m_Target, m_From); break; } } } public class AddToPartyGump : Gump { public static bool OldStyle = PropsConfig.OldStyle; public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX; public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY; public static readonly int TextHue = PropsConfig.TextHue; public static readonly int TextOffsetX = PropsConfig.TextOffsetX; public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID; public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID; public static readonly int EntryGumpID = PropsConfig.EntryGumpID; public static readonly int BackGumpID = PropsConfig.BackGumpID; public static readonly int SetGumpID = PropsConfig.SetGumpID; public static readonly int SetWidth = PropsConfig.SetWidth; public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY; public static readonly int SetButtonID1 = PropsConfig.SetButtonID1; public static readonly int SetButtonID2 = PropsConfig.SetButtonID2; public static readonly int PrevWidth = PropsConfig.PrevWidth; public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY; public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1; public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2; public static readonly int NextWidth = PropsConfig.NextWidth; public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY; public static readonly int NextButtonID1 = PropsConfig.NextButtonID1; public static readonly int NextButtonID2 = PropsConfig.NextButtonID2; public static readonly int OffsetSize = PropsConfig.OffsetSize; public static readonly int EntryHeight = PropsConfig.EntryHeight; public static readonly int BorderSize = PropsConfig.BorderSize; static readonly int EntryWidth = 180; static readonly int EntryCount = 15; static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize; static readonly int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 1)); static readonly int BackWidth = BorderSize + TotalWidth + BorderSize; static readonly int BackHeight = BorderSize + TotalHeight + BorderSize; Mobile m_Owner; readonly List m_Mobiles; int m_Page; class InternalComparer : IComparer { public static readonly IComparer Instance = new InternalComparer(); public InternalComparer() { } public int Compare(Mobile x, Mobile y) { if (x == null || y == null) throw new ArgumentException(); if (x.AccessLevel > y.AccessLevel) return -1; else if (x.AccessLevel < y.AccessLevel) return 1; else return Insensitive.Compare(x.Name, y.Name); } } public AddToPartyGump(Mobile owner, string filter) : this(owner, BuildList(owner, filter), 0) { } public AddToPartyGump(Mobile owner, List list, int page) : base(GumpOffsetX, GumpOffsetY) { owner.CloseGump(typeof(AddToPartyGump)); m_Owner = owner; m_Mobiles = list; if (m_Mobiles.Count == 0) { owner.SendMessage(38, "There are no players available to invite."); } else if (m_Mobiles.Count == 1) { Mobile m = m_Mobiles[0]; Party p = Party.Get(owner); Party mp = Party.Get(m); if (owner == m) owner.SendLocalizedMessage(1005439); // You cannot add yourself to a party. else if (Config.OnlyLeadersCanAdd && p != null && p.Leader != owner) owner.SendLocalizedMessage(1005453); // You may only add members to the party if you are the leader. else if (p != null && (p.Members.Count + p.Candidates.Count) >= Party.Capacity) owner.SendLocalizedMessage(1008095); // You may only have 10 in your party (this includes candidates). else if (!m.Player) owner.SendLocalizedMessage(1005444); // The creature ignores your offer. else if (mp != null && mp == p) owner.SendLocalizedMessage(1005440); // This person is already in your party! else if (mp != null) owner.SendLocalizedMessage(1005441); // This person is already in a party! else { Faction ourFaction = Faction.Find(owner); Faction theirFaction = Faction.Find(m); if (ourFaction != null && theirFaction != null && ourFaction != theirFaction) { owner.SendLocalizedMessage(1008088); // You cannot have players from opposing factions in the same party! m.SendLocalizedMessage(1008093); // The party cannot have members from opposing factions. return; } if (p == null) owner.Party = p = new Party(owner); if (!p.Candidates.Contains(m)) p.Candidates.Add(m); m.SendGump(new PartyInvitationGump(owner, m)); m.Send(new PartyInvitation(owner)); m.Party = owner; owner.SendMessage(68, "Invitation sent to {0}.", m.Name); } } else { InitializeGump(page); owner.SendMessage("Who would you like to add to your party?"); } } public static List BuildList(Mobile owner, string filter) { if (filter != null && (filter = filter.Trim()).Length == 0) filter = null; else filter = filter.ToLower(); List list = new List(); List states = NetState.Instances; for (int i = 0; i < states.Count; ++i) { Mobile m = states[i].Mobile; if (m != null) { if (filter != null && (m.Name == null || m.Name.ToLower().IndexOf(filter) < 0)) continue; if (m == owner || m.AccessLevel > AccessLevel.Player) continue; if (owner.Party != null && owner.Party == m.Party) continue; list.Add(m); } } list.Sort(InternalComparer.Instance); return list; } public void InitializeGump(int page) { m_Page = page; int count = m_Mobiles.Count - (page * EntryCount); if (count < 0) count = 0; else if (count > EntryCount) count = EntryCount; int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 1)); AddPage(0); AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID); AddImageTiled(BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID); int x = BorderSize + OffsetSize; int y = BorderSize + OffsetSize; int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) - (OldStyle ? SetWidth + OffsetSize : 0); if (!OldStyle) AddImageTiled(x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID); AddLabel(x + TextOffsetX, y, TextHue, String.Format("Add who? (Page {0}/{1})", page + 1, (m_Mobiles.Count + EntryCount - 1) / EntryCount)); x += emptyWidth + OffsetSize; if (OldStyle) AddImageTiled(x, y, TotalWidth - (OffsetSize * 3) - SetWidth, EntryHeight, HeaderGumpID); else AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID); if (page > 0) { AddButton(x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0); } x += PrevWidth + OffsetSize; if (!OldStyle) AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID); if ((page + 1) * EntryCount < m_Mobiles.Count) { AddButton(x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1); } for (int i = 0, index = page * EntryCount; i < EntryCount && index < m_Mobiles.Count; ++i, ++index) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; Mobile m = m_Mobiles[index]; AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID); AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor(m), m.Deleted ? "(deleted)" : m.Name); x += EntryWidth + OffsetSize; if (SetGumpID != 0) AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID); if (m.NetState != null && !m.Deleted) AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3, GumpButtonType.Reply, 0); } } static int GetHueFor(Mobile m) { switch (m.AccessLevel) { case AccessLevel.Owner: case AccessLevel.Developer: case AccessLevel.Administrator: return 0x516; case AccessLevel.Seer: return 0x144; case AccessLevel.GameMaster: return 0x21; case AccessLevel.Counselor: return 0x2; default: { if (m.Kills >= 5) return 0x21; else if (m.Criminal) return 0x3B1; return 0x58; } } } public override void OnResponse(NetState sender, RelayInfo info) { Mobile from = sender.Mobile; switch (info.ButtonID) { case 0: // Closed { return; } case 1: // Previous { if (m_Page > 0) from.SendGump(new AddToPartyGump(from, m_Mobiles, m_Page - 1)); break; } case 2: // Next { if ((m_Page + 1) * EntryCount < m_Mobiles.Count) from.SendGump(new AddToPartyGump(from, m_Mobiles, m_Page + 1)); break; } default: { int index = (m_Page * EntryCount) + (info.ButtonID - 3); if (index >= 0 && index < m_Mobiles.Count) { Mobile m = m_Mobiles[index]; if (m.Deleted) { from.SendMessage("That player has deleted their character."); from.SendGump(new AddToPartyGump(from, m_Mobiles, m_Page)); } else if (m.NetState == null) { from.SendMessage("That player is no longer online."); from.SendGump(new AddToPartyGump(from, m_Mobiles, m_Page)); } else { Party p = Party.Get(from); Party mp = Party.Get(m); if (from == m) from.SendLocalizedMessage(1005439); // You cannot add yourself to a party. else if (Config.OnlyLeadersCanAdd && p != null && p.Leader != from) from.SendLocalizedMessage(1005453); // You may only add members to the party if you are the leader. else if (p != null && (p.Members.Count + p.Candidates.Count) >= Party.Capacity) from.SendLocalizedMessage(1008095); // You may only have 10 in your party (this includes candidates). else if (!m.Player) from.SendLocalizedMessage(1005444); // The creature ignores your offer. else if (mp != null && mp == p) from.SendLocalizedMessage(1005440); // This person is already in your party! else if (mp != null) from.SendLocalizedMessage(1005441); // This person is already in a party! else { Faction ourFaction = Faction.Find(from); Faction theirFaction = Faction.Find(m); if (ourFaction != null && theirFaction != null && ourFaction != theirFaction) { from.SendLocalizedMessage(1008088); // You cannot have players from opposing factions in the same party! m.SendLocalizedMessage(1008093); // The party cannot have members from opposing factions. break; } if (p == null) from.Party = p = new Party(from); if (!p.Candidates.Contains(m)) p.Candidates.Add(m); m.SendGump(new PartyInvitationGump(from, m)); m.Send(new PartyInvitation(from)); m.Party = from; from.SendMessage(68, "Invitation sent to {0}.", m.Name); } } } break; } } } } } }