//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class graveyard5NSAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {230, -1, -4, 0}, {231, -2, -3, 0}, {223, -2, -4, 0}// 1 2 3 , {231, -2, -3, 3}, {230, -1, -4, 3}, {223, -2, -4, 2}// 4 5 6 , {231, -2, -1, 0}, {227, -2, -3, 6}, {3326, -1, -3, 0}// 7 8 9 , {4461, -1, -1, 0}, {227, -2, 1, 0}, {231, -2, 0, 0}// 10 12 13 , {231, -2, 3, 0}, {231, -2, 4, 0}, {224, -1, 4, 0}// 14 15 16 , {231, -2, 4, 3}, {226, -2, 3, 3}, {3247, -1, 2, 0}// 17 18 19 , {3805, -1, 2, 0}, {6938, -1, 3, 0}, {4465, -1, 0, 0}// 20 21 22 , {224, 0, -4, 0}, {231, 3, -2, 0}, {231, 3, -1, 0}// 23 24 25 , {226, 3, -3, 0}, {226, 3, -1, 3}, {3317, 0, -3, 0}// 26 27 28 , {3318, 1, -3, 0}, {3319, 2, -3, 0}, {3245, 2, -3, 0}// 29 30 31 , {3245, 1, -3, 0}, {3808, 1, -1, 0}, {3810, 0, -1, 0}// 32 33 34 , {6921, 1, -1, 0}, {6934, 2, -1, 0}, {3145, 0, -2, 0}// 35 37 38 , {231, 3, 0, 0}, {231, 3, 4, 0}, {227, 3, 0, 3}// 39 40 41 , {3388, 0, 4, 0}, {3248, 3, 5, 0}, {3790, 3, 3, 0}// 42 43 44 , {3810, 0, 2, 0}, {3808, 1, 2, 0}, {3810, 0, 0, 0}// 45 46 47 , {3808, 1, 0, 0}, {6935, 1, 4, 0}, {6883, 0, 2, 2}// 48 49 50 , {3267, 2, 1, 0}, {3144, 2, 2, 0}// 51 52 }; public override BaseAddonDeed Deed { get { return new graveyard5NSAddonDeed(); } } [ Constructable ] public graveyard5NSAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 6659, -1, -2, 3, 2852, -1, "", 1);// 11 AddComplexComponent( (BaseAddon) this, 6660, 0, -3, 5, 2450, -1, "", 1);// 36 } public graveyard5NSAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class graveyard5NSAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new graveyard5NSAddon(); } } [Constructable] public graveyard5NSAddonDeed() { Name = "graveyard5NS"; } public graveyard5NSAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }